oxidized raytracer
no change in functionality, but preparing for stuff in the near future like more accurately modeling film sensors, filtering, color science, etc. |
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core | ||
examples | ||
py | ||
.gitignore | ||
Cargo.lock | ||
Cargo.toml | ||
pyproject.toml | ||
README.md |
Mechthild
A physically based raytracer written in Rust. Python bindings are provided for ease of use and hopefully for future integration with Blender.