oxidized raytracer
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2025-04-23 12:16:56 -04:00
core more geometry stuff, shapes 2025-04-23 12:16:56 -04:00
examples more geometry stuff, shapes 2025-04-23 12:16:56 -04:00
py more geometry stuff, shapes 2025-04-23 12:16:56 -04:00
.gitignore render basic test pattern 2025-04-22 08:52:10 -04:00
Cargo.lock more geometry stuff, shapes 2025-04-23 12:16:56 -04:00
Cargo.toml initial commit 2025-04-17 12:27:45 -04:00
pyproject.toml initial commit 2025-04-17 12:27:45 -04:00
README.md initial commit 2025-04-17 12:27:45 -04:00

Mechthild

A physically based raytracer written in Rust. Python bindings are provided for ease of use and hopefully for future integration with Blender.