oxidized raytracer
Find a file
2025-05-27 22:22:32 -04:00
core += and /= for vectors 2025-05-27 22:22:32 -04:00
examples render normals 2025-04-24 09:26:08 -04:00
py render normals 2025-04-24 09:26:08 -04:00
.gitignore render basic test pattern 2025-04-22 08:52:10 -04:00
Cargo.lock more geometry stuff, shapes 2025-04-23 12:16:56 -04:00
Cargo.toml initial commit 2025-04-17 12:27:45 -04:00
pyproject.toml initial commit 2025-04-17 12:27:45 -04:00
README.md initial commit 2025-04-17 12:27:45 -04:00

Mechthild

A physically based raytracer written in Rust. Python bindings are provided for ease of use and hopefully for future integration with Blender.